1. Habit
  2. Skills
  3. Mod Any Game skill
rehan-remade · 1K installs

Mod Any Game skill
Runs by itself, you name game, idea.

Mods working in the real game.

Install the Mod Any Game skill and make it a habit: follow https://gethabit.dev/skills/rehan-remade/mod-any-game.md

  1. 1Copy
  2. 2Paste into Claude Code, Codex or Cursor
  3. 3It runs by itself

1K installs9K starsMIT licenceSource on GitHub ↗

Mod Any Game

by rehan-remade · 1K installs

The skill

Mod any game is a skill for PC gamers and modders that takes a mod idea for a game they own to a working, recorded result: recon, route choice, safe lab, vertical slice, generated assets and in-game checks.

Only when you ask.

The habit

Mods working in the real game.

↻ Runs by itselfyou name game, idea

How the habit works.
You don't have to.

Three questionsWhen does it start? How does it check its work? What does it remember?

One run, step by step.
Then it stops.

Stop ruleStops after one vertical slice per run, or after three repeats of the same failure.

  1. 01

    Intake

    Get the game, store and idea, agree what done means and start MODLOG.md.

  2. 02

    Recon

    Run um kb search and um scan, read the engine playbook, and use the game-recon skill.

  3. 03

    Pick the route

    Choose the cheapest route, such as data, loader API or patching, and log why.

  4. 04

    Set up the lab

    Run um backup create on saves and use a lab profile and windowed mode.

  5. 05

    Build a slice

    Take one item through with placeholder art, using the reverse-engineering skill to read real code.

  6. 06

    Verify in game

    Use game-automation with um win shot and logs, and stop after three repeats of one failure.

  7. 07

    Assets and showcase

    Make assets with fal-assets and asset-pipeline, then a clip with showcase-video.

  8. 08

    Publish and note

    Ask before publishing with publish-mod, then leave a field note with share-field-notes.

What it may do.
Nothing more.

Safe by defaultIt writes only in its own folder and asks you before anything goes out.

Is it for you?
Use it when it fits.

Quick checkRead both lists. If the left one sounds like you, the Mod Any Game skill helps.

Use it when

  • ✓ You want new items in Terraria
  • ✓ You ask if a game can be modded
  • ✓ You plan a cross-game mashup

Skip it when

  • – The game is online with anti-cheat
  • – You do not own the game

Questions

Mod Any Game skill, answered.

Can it mod online games?

No. It never touches clients protected by anti-cheat and never writes multiplayer cheats.

Does it ship game files?

No. Only your own code and assets, or patches that run on your install.

How do I install the Mod Any Game skill?

Copy the prompt at the top into your agent. It installs the skill from rehan-remade/universal-modder and sets up the habit. Or run npx skills add rehan-remade/universal-modder --skill mod-any-game.

Is the Mod Any Game skill free?

Yes. It is published under MIT. Habit is free too.

Mod Any Game. Now as a habit.

Install the Mod Any Game skill and make it a habit: follow https://gethabit.dev/skills/rehan-remade/mod-any-game.md

  • Free
  • No account
  • Undo in one line

All rehan-remade skills →More code skills →

Works in

  • Claude Code
  • Codex
  • Cursor
  • ChatGPT
  • Claude app

Made by rehan-remade, published under MIT. Habit links to the original and never changes it. Is this your skill?

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